Troubleshoot A Spyder Mr1

A functional paintball gun can help prevent untimely jamming.

The Spyder E-MR1 is a paintball gun, or marker, manufactured by Spyder Paintball. The company was founded in 1994 and continues to provide a variety of markers and paintball equipment. Markers, or paintball guns, use expanding gas, such as carbon dioxide or compressed air, to propel balls of paint through the barrel. The term “marker” was originally coined by foresters and ranchers who would use the technology to mark trees and wandering cattle. Regular care and inspection of the Spyder E-MR1 can help optimize its continued performance.

Instructions

1. Refill the gas or air tank if the paintball gun appears to be firing poorly. If the pressure in the tank is too low, the paintballs will discharge weakly. Unscrew the CO2 or compressed air tank by firmly rotating it counterclockwise until it detaches from the adapter. The paintball will release a small amount of gas or air when the tank is detached, which is normal.

2. Check for a jam if the paintball fails to fire when the gun is loaded, the CO2 or compressed air tank is full and the safety is off. Be sure to wear safety goggles or glasses when checking for a jam. Flip the safety switch into the “SAFE/OFF” position. Remove the CO2 or compressed air tank. Remove all paintballs and the loader from the feed neck. Unscrew the barrel from the receiver by rotating it counterclockwise until it detaches to allow paintballs to roll out of the unit. Pull back on the cocking knob to release the bolt from the jammed position. If a paintball broke while in the gun, clean the breach and barrel with a dowel rod and soft cloth.

3. Charge the battery if the gun fails to fire when the CO2 or compressed air tank is full, the gun is loaded and the safety is off. Make sure the battery harness is firmly connected to the gun adapter. A low battery or loose connection might impede or prevent the electronic grip from activating the firing mechanism.